"Isometric graphics" was very common in the early video game such as the "Pokemon" on Gameboy and some of the games on 8 bit family computer from Nintendo. This way of drawing looks like god’s viewing angle which makes everything become funny and attracting people to explore rich detail by their curiosity.
The "Polo City" was my favorite piece of work which created in this way. Nearly 300 hours enthusiasm and effort devoted. It’s full of fun in the process of making ideas to sketch and vector drawing. Finally it becomes the first masterpiece of mine in the fields of illustration.